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Sep 08, 2024
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CS 460 - Computer Graphics An introduction to basic topics including graph plotting, windows, viewports and clipping, graphics hardware and software, interactive devices and techniques, polygons and geometric transformations, projections, modeling and object hierarchy, hidden surfaces, shading models, ray tracing, and intensity and color.
Prerequisites: CS 250 - Systems Programming and CS 310 - Data Structures and Algorithms . Credits: 3 NOTE:
* Honors Scholar Course.
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